During almost 5 years (2010-2014) Redsteam studio and myself participated in 100+ iOS/Android/Java projects, from RnD mockups to final art assets for Gameloft's main productions, from cartoony casual freemiums to dark realistic mid/hard-core premiums. The level of intervention vary from providing feedback on a few external art assets to managing the production of a full lineup of character and environments in-house over months.
In 2015 I joined Beenox/Activision and worked since on Skylanders Superchargers and Call of Duty Modern Warfare Remastered.
Skills:
► Art Direction: review, feedback, iterative style development
► Team management and project planning
► 2D art: concept, illustration, paintovers, mock-ups, character and environment design, versatile in styles/themes
► 3D art: low poly modeling and texturing (Maya)
► Storytelling: camera direction, storyboards
Barcelona, SPAIN
French nationality
asimonlaforest@gmail.com
@KING
• Candy Crush Soda Saga
• Farm Heroes Saga
@BEENOX/ACTIVISION
• Call of Duty Black Ops 4
• unannounced Call of Duty game
• Call of Duty Modern Warfare Remastered
• Skylanders Superchargers
@GAMELOFT
• Asphalt Overdrive
• Rival knights
• Dungeon Gems
• Modern Combat 5
• The Amazing Spiderman 1&2
• Captain America 2
• Iron Man 2&3
• Thor The Dark World
• Epic
• The Dark knight Rises
• Tank Battles
• Heroes of Order & Chaos
• Cosmic Colony
• NOVA 2&3
• Gang Domination
• World at Arms
• Men in Black 3
• Blitz Brigade
• Wild Blood
• Ice Age Village
• Zombiewood
• Six guns
• The Oregon trail: American Settler
• Star Batallion
• Silent ops
• 9mm
• Backstab
• Order & Chaos online
• Sacred odyssey